Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\Arm\explWaterBomb.epl",false
VisualRadius=4

SoundScript="LuaScripts/explosions/Splash/water.cfg"
SoundStrength=1.0
SoundTime=5

duration=1.0
range=0,1
loop=false

destroy_pause=7

network=false